My first code in Blitz3D is my "game of life"

Blitz3D Forums/Blitz3D Programming/My first code in Blitz3D is my "game of life"

bashc(Posted 2008) [#1]
My first code I am just writting in blitz3D is my "game of life" from John Conway's idea.

It is still unfinished (not sure if I will finished it lol)

I am still nobby in blitz3D, and I dont know all commands of blitz3D and I only make code for enjoy, I am not a programmer.

I had some knoledge of basic, but for example types are new for me and I have to tray to understand them more time still. But a lot of others commands I can understand perfectly.

But I show my first code I am using for experiment with blitz3D I myself.





Nate the Great(Posted 2008) [#2]
hmmm... this looks farmiliar but I cant quite place it... what are the rules of said "life"?


bashc(Posted 2008) [#3]
You can find rules of game of life in http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life in wikipedia and a loooooot of pages in web.

My demo use John Conway rules, but there are thousands of other rules, variations, colours, etc.

Other interesting links for to get goods ideas are;
http://pentadecathlon.com/lifenews/2006/03/colored_life.html
http://www.mirekw.com/ca/mjcell/mjcell.html
http://www.mirekw.com/ca/rullex_gene.html

I will try to make cells whith colours in next code. I seems to be easy... If a cell lives more than X generation chage color to X -color etc.

I would like create new variations, but sees to be all is discovered and it is difficult to create news ideas for this life simulation.

Another ideas which are in my head are about show another status of cells (for example, detect if a cell is agresive or has hungry (hehe), etc) but I havent those things still clear.


Nate the Great(Posted 2008) [#4]
ok thanks I found an interesting sight with a lot of patterns on it here

http://www.math.com/students/wonders/life/life.html

very interesting :) good luck with the hungry and agresive cells

a 3d version of this would be interesting :)
This would be very useful for modeling plant life on level terrain if you add a few random factors :)


bashc(Posted 2008) [#5]
good luck with the hungry and agresive cells

Thanks a lot, I will need hehe


Nate the Great(Posted 2008) [#6]
haha ur welcome... wow this is amazing... look what happened when I was just messin around with the online version... haha really cool unknown pattern

here is a pic

edit after a little research i found that this has already been discovered :(




bashc(Posted 2008) [#7]
Remember that "this" life is not "true life", but a pinxels or squares copied to screen hahahahahaha


bashc(Posted 2008) [#8]
I made a gilderspacegun some days ago (I have not discovered this pattern, I only make code to generate it by mean "datas").
A kind of gun shoot ships forever :)
see.

;            Ejemplo del juego de la vida 9-12-98
;                      gilderspacegun
Graphics 640,480,16,2 

tx=110
ty=110
; puntos X Y Izquierda-arriba
px=0
py=0
;timer = CreateTimer(3)

Dim g1(tx,ty)
Dim g2(tx,ty)
generacion=0
;Set buffer to back buffer
SetBuffer BackBuffer()

Cls

Restore gilderspacegun
                          
For x=px To tx
  For y=py To ty
   Read g1(y,x)
  Next 
Next 
Gosub start

Repeat 
  For x=px+1 To tx-1+px
    For y=py+1 To ty-1+py
      c=0
      For x1=px-1 To 1+px
        For y1=py-1 To 1+px
          If x1<>0 Or y1<>0
            c=c+g1(x+x1,y+y1)
          EndIf
        Next 
      Next 
      If c<2 Or c>3                         ; si la celula <2 Or c>3 la elimina
        c=0
        Goto tal
      EndIf
      If c=2
        c=g1(x,y)


        Goto tal
      EndIf
      c=1
      .tal
      g2(x,y)=c
   
         If c=0 Then Color 30,100,100 
    
      Plot x*2,y*2
      Color 0,255,0 

    Next 
  Next 

  For x=px+1 To tx-1+px
    For y=py+1 To ty-1+py
      g1(x,y)=g2(x,y)
    Next 
  Next 
generacion=generacion+1
Gosub info

;WaitTimer timer
Flip

Until KeyHit(1) 
End

.info

Color 0,0,0 
                 
Rect 0,465,639,479       
Color 244,214,210 
; draw New message

Text 0,465,"Generation: "+Str$(generacion)+"          "
Text 370,465," Z =Stop - X = continue     "

.up
Color 244,214,210

If stp=True Then Text 140,465,"Simulation activated..."

If KeyHit(44)=True Then stp=True   ; z
If KeyHit(45)=True Then stp=False  ; x

If stp=True Goto up

Return
.start

  For x=px+1 To tx-1+px
   For y=py+1 To ty-1+py
   If   g1(x,y)=1  Then
   Color 0,255,0 
   Plot x*2,y*2
   EndIf 
 If   g1(x,y)=0  Then
   Color 30,100,100 

   Plot x*2,y*2
   EndIf 

    Next 
  Next 
Color 0,255,0 ; Vuelve al color original
Text 250,165, "Press Any Key To Start"

Flip
WaitKey
Return

.gilderspacegun

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Blitzplotter(Posted 2016) [#9]
Nice ;)