Cubemap order

Blitz3D Forums/Blitz3D Programming/Cubemap order

Naughty Alien(Posted 2008) [#1]
..hey guys..in which order cubemap texture are placed in order to be properly loaded later (i need it for fake specular)..


Mortiis(Posted 2008) [#2]
You have Fastext right? Take a look at the FastExt_Example_FloorReflection.bb


Naughty Alien(Posted 2008) [#3]
i have it and i dont need it just for that...i wanna know how to store textures (cubemap texture) and what order has to be in final texture..


Gabriel(Posted 2008) [#4]
I'm no longer using DX7 or B3D, but I'm assuming it's a defined standard between all DX versions.

+X, -X, +Y, -Y, +Z, -Z


Mortiis(Posted 2008) [#5]
I mean you could take a look at that example and see the order to store cubemap.


Tom(Posted 2008) [#6]
-X, +Z, +X, -Z, +Y, -Y




Naughty Alien(Posted 2008) [#7]
..Thanks Tom... :) Luv ya :)