Xors3d not working!!!!

Blitz3D Forums/Blitz3D Programming/Xors3d not working!!!!

Ben(t)(Posted 2008) [#1]
I have the newest xors3d includes and everything, but it gives me errors that most of the commands do not exist!
What is going on?!?!

I have the userlibs in the right location but it still wont work!


D4NM4N(Posted 2008) [#2]
You did restart b3d right? Also if you are using an IDE you may need to update the commandset in settings.


Nate the Great(Posted 2008) [#3]
are u using 1.99


Ben(t)(Posted 2008) [#4]
yes im using 1.99 is that bad?


Nate the Great(Posted 2008) [#5]
no thats good

It only works for me on version 1.99


Ben(t)(Posted 2008) [#6]
then why is it not working?


Ben(t)(Posted 2008) [#7]
then why is it not working? i have the most recent update with all the userlibs in the userlib folder. and i downloaded the source version of the island demo, but it says that nearly a third of the functions do not exist!


Vertigo(Posted 2008) [#8]
Make sure if youre compiling that you have the .dll's in the right place, also you need to put squall.dll(I think) in your bin directory for whatever reason they hard coded some paths on that.

Also some(most, all?) of the examples no longer work with the new version. Try the original dll/decls against the samples you are trying and it should work. I would suggest trying to just test the thing yourself using the functions out of the decls... they have modified a few things with regard to number of variable cast into the function etc.


Nate the Great(Posted 2008) [#9]
be sure to put the decels in the blitz userlibs folder


Ben(t)(Posted 2008) [#10]
i did, i put xors3d.dll, xors3d.decl, and the third .dll into the userlib folder


Ben(t)(Posted 2008) [#11]
okay i put the squall.dll into the bin folder, but now it says 'not enough parameters'

Function xCopyEntity%(ent%, parent% = 0)
Return DLL_xCopyEntity%(ent%, parent%)
End Function


MikhailV(Posted 2008) [#12]
Use dll's, decls and xors3d.bb from this archive.
This latest updating
http://rubux.net/downloads/xors3d/etc/PSSM2.rar


Ben(t)(Posted 2008) [#13]
where does the pssm.fx go?


Naughty Alien(Posted 2008) [#14]
..its not working here too, no matter what i do...I did exactly as Mikhail said..I got 'Not Enough Parameters' in this function

Function xCopyEntity%(ent%, parent% = 0)
Return DLL_xCopyEntity%(ent%, parent%)
End Function


Naughty Alien(Posted 2008) [#15]
..hmm..I can compile example provided in Mikhail package, but none of oficial demos from Xors web site..


Mikele(Posted 2008) [#16]
1. In b3d_dx9.bb change:

Function xCopyEntity%(ent%, parent% = 0)
Return DLL_xCopyEntity%(ent%, parent%)
End Function

to

Function xCopyEntity%(ent%, parent% = 0, cbuf%=False)
Return DLL_xCopyEntity%(ent%, parent%, cbuf%)
End Function

2. Copy Xors3D.dll & Squall.dll to samples directory

... and most of the samples works.


gameproducer(Posted 2008) [#17]
Yeh, this was mentioned at the Xors3D site (check out their forums).

xCopyEntity doesn't "work" so well, rest of the stuff does (and they are fixing this one too)