Enemy AI's

Blitz3D Forums/Blitz3D Programming/Enemy AI's

Church(Posted 2008) [#1]
I'm working on a first/third person tank shooter game, and I need to know how to make AI's for the enemy tanks so that they not only follow you, but shoot at you. Could someone please lend a hand? Thanks!


Ross C(Posted 2008) [#2]
You'll probably need to learn pathfinding first off for this. There is a good few a* tuts availbe on the internet. It's not easy to start off with, but it does click in time :o) Search google for blitzbasic a* tutorial.


Ross C(Posted 2008) [#3]
Fairly good example:

http://www.policyalmanac.org/games/aStarTutorial.htm


puki(Posted 2008) [#4]
Might be some helpful stuff in here:
http://www.blitzbasic.com/codearcs/codearcs.php?code=1552