TFormVector in math

Blitz3D Forums/Blitz3D Programming/TFormVector in math

Craig H. Nisbet(Posted 2008) [#1]
Anyone know how to make a function that does the same thing as TFormVector, but with just math? Right now it requires entities to work. I'm trying to convert some of my Blitz Code to C++.


Ross C(Posted 2008) [#2]
You'll need to learn matrices for this i'm pretty sure.