obscure mathamatics problem
Blitz3D Forums/Blitz3D Programming/obscure mathamatics problem
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Hello there... I've been working on my 2.5d map viewer (not really using any 3d commands, but currently in blitz3d). I'm having a problem my mathamatics... I need to figure out a way of solving this equation, but I'm not sure it's even possible. My example: ry#=10*zoom#*(1/y#) if ry# = 120, & zoom# = 256 what is y#? is it it possible to find what something is divided by if we know the answer? I can't figure it out. Please help. |
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well..Y should be then Y=(10*zoom#)/ry# |
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WOW!?! really? ha... I feel like an idiot... thankyou very much :) |
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Really. You have to multiply each part of equation using the same factor your equation : ry=10*zoom*(1/y) step 1 : Factor = *y ry *y=10*zoom*(y/y) ( y/y=1 ) => ry*y=10*zoom step 2 factor= 1/ry y*ry /ry = 10*zoom /ry simplify the quation. => y= 10*zoom/ry |