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Blitz3D Forums/Blitz3D Programming/dont laugh

Oiduts Studios(Posted 2008) [#1]
ok..... How do you get a b3d file running on blitz3d. It doesnt know what one is....b3d files are considered unknown on my computer? Why??


Naughty Alien(Posted 2008) [#2]
if you write this within Blitz3D Ide, it should work :)
My_Level=LoadMesh("Level.b3d")


andy_mc(Posted 2008) [#3]
I take it you have the up to date blitz3d version?


Oiduts Studios(Posted 2008) [#4]
well that works but when i go to open up on blitz it doesnt pop up in the little preview box like with .3ds and .x's , i do have the most up to date version though.


Yo! Wazzup?(Posted 2008) [#5]
Nah, that's not implemented. You can't do what you can do with .3ds and .x's.

And for the "Unknown File thing" I suggest you use B3DReader to read B3d files.


Oiduts Studios(Posted 2008) [#6]
ok, and how do i make or edit them?


Yo! Wazzup?(Posted 2008) [#7]
Use a 3D modeller with a B3D exporter plugin. What 3D modeller do you use?


If you check out the "Content Creation" fourms, there are some exporters.


Oiduts Studios(Posted 2008) [#8]
anim8or.... well i dotn really know what to buy, it doesnt have any plugins...


Yo! Wazzup?(Posted 2008) [#9]
I don't exactly mean plugins but whatever.

Anim8or was never very good for me. I use Blender. It's a really good modeller. The interface is really hard to get used to, but you can do some awesome stuff with it.

It also has an exporter python script here.


And apparently there's another one here.


markcw(Posted 2008) [#10]
You can make an animated model in Anim8or and convert it from .3ds to .b3d in Milkshape3D.


Oiduts Studios(Posted 2008) [#11]
well really what is the difference between using b3d and other formats?


Yo! Wazzup?(Posted 2008) [#12]
B3D is made for Blitz and has all the features there are in Blitz. The second exporter I posted also has like everything that there is in the B3D format.


Oiduts Studios(Posted 2008) [#13]
ok, i dont want to keep asking usless questions but.....
can you give me an example of one of those uses?


Yo! Wazzup?(Posted 2008) [#14]
Ummm... not really :P

But other formats don't support everything in Blitz3D.


Oiduts Studios(Posted 2008) [#15]
ok thankyou


Yo! Wazzup?(Posted 2008) [#16]
You're welcome.


mtnhome3d(Posted 2008) [#17]
.md2's have vertex deformation while .3ds and .x only have regular keyframed animation such as rotation and scale and transformation. .b3d has boned animation which you would use for characters and such. . b3d also looks nicer than .3ds,.x,.md2.


Yo! Wazzup?(Posted 2008) [#18]
One thing I like about Blender is that it can export to all four of those, and it makes keyframe animation really easy. I don't know what other modeller's ways of doing it is, but I like Blender's way. Blender's just like a complicated Maya or 3DS Max. Has all the same features (prettty much) but it's free and a little more complex.


jhocking(Posted 2008) [#19]
I take it you have the up to date blitz3d version?

You never responded to this question. A very common problem for newbies is that they haven't updated to the latest version of Blitz. Note that the version you get when you purchase is an old version which doesn't support b3d files; the intention is that you immediately go to the website to download the latest update. Their available from the Account tab at the top of the screen.


Oiduts Studios(Posted 2008) [#20]
yes i have..