Can you wireframe a single object?
Blitz3D Forums/Blitz3D Programming/Can you wireframe a single object?
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Can you selectively wireframe an object - ie like setting WireFrame 1 - but applying it to a single object in a scene? |
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The closest I came was EntityFx 20 |
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Two renderpasses should do it. Hide all but the wire object. Enable wireframe. Render. Show all but the wire object. Disable wireframe. Render. Or vice versa. |
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Interesting - I can cope with that |
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It works but it is flickery. |
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Try CameraClsMode(Camera,False,False) Where Camera is the camera you use last. And be sure not to flip until you've rendered with both cameras. |
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The FastLib addon to blitz adds an extra entityFX parameter, so you can wireframe entities. But Gab's way is the best you'll get in blitz standard :o) |
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OOh - I'll check out FastLib. I found another way to do it though - you can scan through the mesh, then rebuild the mesh structure to a simulated wireframe one - basically, just relinking the verts with a wireframe mesh structure. |