Has anyone wrapped this Wii Remote Lib?

Blitz3D Forums/Blitz3D Programming/Has anyone wrapped this Wii Remote Lib?

Roland(Posted 2008) [#1]
Hey all,

wondering if anyone has taken the time to wrap this wii remote lib to blitz (or would like to try!). I'm currently using glovepie, but there are a few things that would be really useful to be able to call directly (like rumble, etc.)

take a look and let me know what you think!

http://blogs.msdn.com/coding4fun/archive/2007/03/14/1879033.aspx

I would wrap it myself, but I'm afraid I'm out of my depth with how to create wrappers. It looks like the API is well documented, though, so it seems like it would be possible...


Jerome Squalor(Posted 2008) [#2]
that would be amazing to be able to use the wiimote in BB!
I wish i new how to make wrappers...


Uncle(Posted 2008) [#3]
There's a BMAX wrapper, but no B3D yet :(

http://www.blitzbasic.com/Community/posts.php?topic=74980#842515


Roland(Posted 2008) [#4]
Ok, now we just need it for B3d!

Using GlovePIE, http://carl.kenner.googlepages.com/glovepie_download

You can script your wiimote to pretend it's a mouse, keyboard, joystick, midi, etc. But it's a little bit roundabout to get it to talk back to GlovePIE, (so that you can send messages back to the wiimote). I think you'd basically have use the wiimote as both an input and an output -- ie: use GlovePIE to pretend the wiimote is a mouse, and a midi device at the same time so that blitz could send midi messages back to GlovePIE.

But it would be much more elegant (and distributable) to have that other lib wrapped right into B3d.

thanks for the head's up about the BMAX one -- maybe we can convince them to port it to B3d!!!

cheers,
roland