Draw3D v3.1
Blitz3D Forums/Blitz3D Programming/Draw3D v3.1
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Version : 3.1 (Discussion about 3.0 are here : http://www.blitzbasic.com/Community/posts.php?topic=75362 ) Beta of 3.1 : http://www.hectic.de/data/Draw3D.V.3.1.rar Note: 3.1 is not 100% compatible to 3.0, this beta is only for testing. More informations soon (~end of the week) Thanks to report every bug/problem here. |
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That name is sorta misleading, considering what it's doing is drawing 2D graphics, not 3D. |
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If that is your only problem, we are happy. ;) |
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Good job guys, looking forward to testing it over the weekend! danke shön! |
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..thatz my boyz...I need this...luv ya.. |
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Hi :) Here is the version for blitz3D SDK, i hope do not forget anything :) Is there a way to draw rectangle from the left up corner ? Library 3.1 |
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Edit : Up version updated. Question : It is possible to define text order ? because when i try to paste a text draw in front a rectangle the text is behind ? |
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Filax, first thanks for the wrapping of Blitz3D SDK... :) Your question: the order of LoadImage3D and LoadFont3D are the first pass of 'entityorder'. Later loaded have a higher priority! (Within a Surface is the priority of drawing order. Later drawing have a higher priority.) An Surface is LoadImage3D or LoadFont3D! |
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ok ok !!! :) Many thanks for the quick reply! keep up good job Hectic. |
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Filax, you can do as I did and insert an "entityorder" command in the loadfont3d() function. |
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Filax, you can do as I did and insert an "entityorder" command in the loadfont3d() function. WOOPS I just checked and it seems to be broken in the 3.1 version, setting entityorder() in the loadimage3d() function doesn't seem to display the mesh with the correct drawing order anymore. And the changes in scale are now to difficult to manage for my current engine. I guess that means I'll stick to a customized version 3.0 :'( |