XAGND3D Engine for Blitz3D

Blitz3D Forums/Blitz3D Programming/XAGND3D Engine for Blitz3D

ala_samodi(Posted 2008) [#1]
Hi all,

See galary, there are some of my screenshots for XAGND3D engine, the screenshots are made only to show that Iam not a liar and I can make directX engine for blitz3d

Note that my Engine Commands are like Blitz3D's commands.

The engine is almost out, and when I finish it I will told you. and see if anyone can help me in selling this Engine.

The engine is very fast, but there are several problems with shaders, but I will handle that.

For now thats all, and I will put more screenshots if the shaders work correctly.

Note: In all screenshots vertical sync is on so the fps is 60(left/top corner of the screen).(screenshots uploading will take some time, I uploaded them since 1 hour)


Abrexxes(Posted 2008) [#2]
the screenshots are made only to show that Iam not a liar


a screenshot shows nothing...... (btw i can not see a shot from you in the gallery)

bye


ala_samodi(Posted 2008) [#3]
image uploading needs permission from moderator, and thats need some time. I just uploaded them since 1 hour.


jfk EO-11110(Posted 2008) [#4]
You submitted 4 almost identical screenshots, whereof only one was published. Looks very promising. I'm looking forward to see more.


ala_samodi(Posted 2008) [#5]
Hi again,

I try to upload screenshots , but the message pop when i subment the screenshot (I don't know why since the type of screenshot is JEPG and resolution is 1024 * 768): "ERROR : Invalid image name"

I uploaded them on another website:

render to texture:



******************************************************************************************************************

shader use( simple toon shader I made):



******************************************************************************************************************

XAGND3D Engine Development:



******************************************************************************************************************

functions added :

DX9_ShadowColor
DX9_GetFPS
DX9_RGB
DX9_RGBA
DX9_MouseX ( cannot use blitz's mousex())
DX9_MouseY ( cannot use blitz's mousey())
DX9_CreateText
DX9_DrawText
DX9_ShowText
DX9_HideText
DX9_SetCurrentCamera
DX9_CameraFOV
DX9_CameraAspectRatio
DX9_GetCameraRangeNear
DX9_GetCameraRangeFar
DX9_GetCameraFOV
DX9_GetCameraAspect
DX9_ModifyAnimSeq
DX9_FreeAnimSeq
DX9_SetAnimTimeBySeq
DX9_AnimateBySeq
DX9_EntityDiffuseColor
DX9_EntityAmbientColor
DX9_EntityShininessColor
DX9_EntityEmissiveColor
DX9_EntityTransparent
DX9_EntityWireframe
DX9_EntityZBuffer
DX9_EntityBackfaceCulling
DX9_EntityFog
DX9_EntityLighting
DX9_EntityFlatShading
DX9_EntityUpdateNormals
DX9_EntityShadowShading
DX9_EntitySphereMapping
DX9_EntityDetailMapping
DX9_EntityLightMapping
DX9_EntityPolyCount
DX9_LightDiffuseColor
DX9_LightAmbientColor
DX9_LightShininessColor
DX9_LightAttenuation
DX9_LightSpotSettings
DX9_LightCastShadow
DX9_LightDirectionX
DX9_LightDirectionY
DX9_LightDirectionZ
DX9_CreateSkyBox
DX9_CreateMatrix4
DX9_GetViewMatrix4
DX9_GetProjectionMatrix4
DX9_GetProjectionViewWorldMatrix4
DX9_GetWorldMatrix4
DX9_InverseMatrix4
DX9_TransposeMatrix4
DX9_CreateHighLevelShader
DX9_CreateLowLevelShader
DX9_FreeShader
DX9_SetVertexShaderConstantVectorH
DX9_SetVertexShaderConstantMatrixH
DX9_SetVertexShaderConstantVectorL
DX9_SetVertexShaderConstantMatrixL
DX9_SetPixelShaderConstantVectorH
DX9_SetPixelShaderConstantMatrixH
DX9_SetPixelShaderConstantVectorL
DX9_SetPixelShaderConstantMatrixL
DX9_ApplyShader
DX9_DeActiveShader


Ross C(Posted 2008) [#6]
What about render to texture? And moving collisions, and fast pixel manipulation?

Looks good so far! Keep up the good work!


puki(Posted 2008) [#7]
This looks exciting.


bytecode77(Posted 2008) [#8]
if you dont implement several bumpmapping techniques as well as some shaders, shadows and post processing, people won't bb instead of this. you have to offer little more that this :)

but good progress you made buddy:)


ala_samodi(Posted 2008) [#9]
collions detection is in progress.
fast pixel manipulation will be added later.

engine is not finished yet, and many functions will be added.


GfK(Posted 2008) [#10]
Your screenshots don't work.


Ross C(Posted 2008) [#11]
It's strange. I've viewed this thread 4 times now. First time one worked. Next time none. Next time, they all worked. And now they are all gone.


ala_samodi(Posted 2008) [#12]
Idont know why the images are gone .


Zeotrope(Posted 2008) [#13]
Edit: Did anyone grab the images when they were there? Love to see them!

Just right clicked all the missing image links....the middle one still seems ok (not sure why it's not displaying)

try right clicking the 2nd image, select Properties and copy and paste the web address into your address bar in your browser.

(Worked for me....although, nothing impressive to see; no wow factor at all)


jfk EO-11110(Posted 2008) [#14]
One of the screenies is here in the gallery:
http://www.blitzbasic.com/gallery/view_pic.php?id=1766&gallery=&page=1


KimoTech(Posted 2008) [#15]
Can you post some screenshots of the engine features? i see you have a LightCastShadow function, so i suppose you have done some shadowing technique? and can you post a screenshot or video somewhere without VSync, so we can see the performance? ;)

Looks interesting buddy ;-)


seferey(Posted 2010) [#16]
Hi ala samodi when your finished with dx9 and shader stuff I would like to try it from you the .decl file .dll file and .bb files to show us some demo's 8-) Do take your time to perfect it I'm really excited to see this.

Sorry I haven't been on here for a long time on here
been studying alot and fixed some major
bugs in my machine here and there.


Floyd(Posted 2010) [#17]
Do take your time...

That shouldn't be a problem. No posts in the last two years.


Naughty Alien(Posted 2010) [#18]
LOL


GIB3D(Posted 2010) [#19]
MMMMMMMMMMMONSTER BUMP BUMp BUmp Bump bump...


Doggie(Posted 2010) [#20]
I'm starting to think maybe this was all just a hoax. Gosh I hate to think so.


seferey(Posted 2010) [#21]
all of you have the right to criticize me all you want so have good laugh while your at it 8-)

Floyd:

That shouldn't be a problem. No posts in the last two years.

Like I said Floyd Been busy having some fun, improving my life got
myself focused again , been studying c++ 4 to 5 years now really
improved as for my b3d improved in some area's but not all
new video card updated system fixes here and there

Doggie:
I'm starting to think maybe this was all just a hoax. Gosh I hate to think so.

yes I bet you would think that.


seferey(Posted 2010) [#22]
Look this is a new year let's restart fresh shall we

OR

Do you object to that?

the choice is yours I really do not care

let's talk truth here shall we

I never gave up on Blitz3d even though I had some bugs from it and my computer but hey as a Novice programmer I half to learn to deal with
it just like you do


puki(Posted 2010) [#23]
"ala_samodi" never produced anything further.

The Russians did produce a far more complete and working DX9 for Blitz3D. As far as I know development ended and they concentrated on Xors 3D: http://xors3d.com

I'm not sure if any of the Russian DX9 stuff is still hosted and BRL killed the thread I created when the Russians were 'up in arms' over the fact that I got my hands on it whilst it was work in progress - you'll probably find remnants of it over at http://blitz.pp.ru/

I think it probably got butchered in various directions as the Russians have done this previously with shadow systems and other stuff that seems to originate from a single source and end up being sold in various guises.


Doggie(Posted 2010) [#24]
Dude, whoever you are, why would you say that as if you know me or something? I was only making a small jest at a post that for all I know was made by someone long gone. But if you took offense then that's for you to deal with as I never mean offense. And that's the truth.


seferey(Posted 2010) [#25]
sorry doggie that's not what I meant
I was being sarcastic and did not mean
to make it out rude and offensive my apologies

forgive me once in a while I miss-interpret
what others say and sometimes I say something
either offensive or in the wrong context.

so I'm not mad at you.

lately I've been in very good mood to not be mad at anyone.

8-)

despite the fact that everyone I know is being mean or ignoring me.
I'm still in a good mood.


seferey(Posted 2010) [#26]
hey puki the site http://blitz.pp.ru/ works and is still there

b3d source code in english
but the coders comments are in russian I wish I could read russian
sometimes

on a seperate note and different discussion:

giles is now freeware.


Doggie(Posted 2010) [#27]
sefery

ok. good to know. The two posts prior to mine were funny enough to want to add to the thought.

Rock and Roll

Dog