Child Position

Blitz3D Forums/Blitz3D Programming/Child Position

Nack(Posted 2007) [#1]
I cant seem to find the child x,y,z once i attach it to another mesh.
Look at the example given with the "createpivot" command. The sphere is spinning accordingly, and the X position is always 5. Is there anyway to find the actual position? Hope that make sense

Nack


Stevie G(Posted 2007) [#2]
Use the global position parameter ... i.e. entityx( child, 1 )

By default entityx( child ) gives you the local position.


Nack(Posted 2007) [#3]
Oh. it works perfectly now. Thx