Child Position
Blitz3D Forums/Blitz3D Programming/Child Position
| ||
I cant seem to find the child x,y,z once i attach it to another mesh. Look at the example given with the "createpivot" command. The sphere is spinning accordingly, and the X position is always 5. Is there anyway to find the actual position? Hope that make sense Nack |
| ||
Use the global position parameter ... i.e. entityx( child, 1 ) By default entityx( child ) gives you the local position. |
| ||
Oh. it works perfectly now. Thx |