Jagged Terrain Edges

Blitz3D Forums/Blitz3D Programming/Jagged Terrain Edges

stayne(Posted 2007) [#1]
I'm looking at a native blitz terrain and noticing that there's a lot of jagged-ness going on at the edges of slopes. Is that the nature of blitz terrains? I tried raising the detail to 4000 with no luck.


Ross C(Posted 2007) [#2]
I would recommend using a mesh instead of a blitz terrain man. I never have liked blitz terrains. The LOD is sometimes quite noticable and i find them to be pretty slow...


Leon Drake(Posted 2007) [#3]
i usualy make my own terrain Gen function using a mesh. i think i posted a function to make a tiled plane you can use to create terrain.


Ross C(Posted 2007) [#4]
or,

http://www.blitzbasic.com/codearcs/codearcs.php?code=1609

Load a heightmap and create a mesh terrain from it :o)


Leon Drake(Posted 2007) [#5]
Really nice, it's more detailed than the one i wrote in my app.