Entity Name (handle)
Blitz3D Forums/Blitz3D Programming/Entity Name (handle)
| ||
when an entity is picked for example, you can get the picked entity and returns a number/value for the entity in question. how do you retrieve its actual name you have given it. eg: you have an entity - cube=createcube() if its picked, how am i supposed to gets its name "cube" rather than the value it is? |
| ||
You could use ... nameentity(cube), "CUBE" TheName$ = entityname( PickedEntity ) Stevie |
| ||
ah cool - i was skirting around it, and knew it shouldnt be too hard. |