advanced collision detection

Blitz3D Forums/Blitz3D Programming/advanced collision detection

blade007(Posted 2007) [#1]
is it possable for when a ball hits a wall for sparks to appear on the exact place the ball hit the wall?


_33(Posted 2007) [#2]
sure

Ball position x,y,z + radius + yaw + roll + pitch + 90°


Sledge(Posted 2007) [#3]
Or CollisionX(), CollisionY() and CollisionZ()?


TomToad(Posted 2007) [#4]
Here is a little example I put together using CollisionX(), CollisionY(), and CollisionZ()
turn the camera with the cursor keys and fire a ball at the wall with the space key.



blade007(Posted 2007) [#5]
nono, i meant in 2D