activate animation dont work
Blitz3D Forums/Blitz3D Programming/activate animation dont work
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sorry but this is verry important :P :::::::::::::::::::::::code ::::::::::::::::::::: If KeyDown(17) ;move forward MoveEntity p\entity,0,0,0.5 Animate player_model,1,0.1,walk,transpose:state=s_walk Else If KeyDown(31) ;move backward MoveEntity p\entity,0,0,-0.3 Animate player_model,1,0.1,walk,transpose:state=s_walk Else ;stop animating Animateplayer_model,1,0.1,standstill,transpose End If It dont work? if I play this I only see the first frame of the .b3d animation |
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TRY SOMETHING LIKE THIS IF KEYDOWN(17)=1 THEN IF ANIMSEQ(P\ENTITY)<>1 THEN ANIMATE P\ENTITY,1,.1,WALK MOVEENTITY P\ENTITY,0,0,.3 ENDIF ENDIF |
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ok i will try, thx |
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nope dont work, i found other way |
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What way did you found then ? |