4 kinds of textures on 1 mesh

Blitz3D Forums/Blitz3D Programming/4 kinds of textures on 1 mesh

Jan_(Posted 2007) [#1]
i made 4 different textures types on 1 mesh




Coded in B3d without decls
model was made by Psionic, http://www.psionic3d.co.uk
the model has
1. colormap
2. bumpmap
3. cubemap
4. spheremap (Reflaektionmap)
the Reflektionmap mask the reflaktion/nonreflaktion areas


Attention there are 2 downloads.
you need both of them:
http://www.blitzforum.de/upload/file.php?id=2019
http://www.blitzforum.de/upload/file.php?id=2020

an execudable with only 60fps:
http://www.blitzforum.de/upload/file.php?id=2021


Jan_(Posted 2007) [#2]
new link and new picture:



http://www.blitzforum.de/gallery/?image=817


puki(Posted 2007) [#3]
Oooh. This looks good.

It is the bestest and most ferocious dinosaur I have ever seen. What kind of dinosaur is it?


Mortiis(Posted 2007) [#4]
Is it psionics model?


Jan_(Posted 2007) [#5]
i wrote:
model was made by Psionic, www.psionic3d.co.uk


Naughty Alien(Posted 2007) [#6]
..whats cool about this?


Jan_(Posted 2007) [#7]
The Reflection
at the same time with Dot3
and the reflektions have an Alphamask texture.

Nochmal verständlich (sah gerade das du Germany als Country hast):
Ich habe Reflektionen auf das Model gemacht, die nur an manchen stellen sind, und das alles auf 1 surface.
gleichzeitig hat das Modell ne Bumpmap und die Colormap ist eben nicht an allen stellen von der Reflektion überblendet.