Help needed with BBCruncher

Blitz3D Forums/Blitz3D Programming/Help needed with BBCruncher

Shifty Geezer(Posted 2007) [#1]
I'll duplicate the thread here as people who know might not be viewing the libraries forum.

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I'm probably missing something straightforward, but I'm not really 'getting' the BBCruncher lib. There's no .decls file, and I don't understand how to create one when there's duplicate variables between the different 2D and 3D engines.

There's also .dlls and source code, and I dunno if I'm suposed to be using the .dll, or including the source code engines, or what! Surely if I include the source BB functions, then I won't be using the .dll, so why have a .dll?

Is anyone using this? I'll add that I want to add images to an archive from an editor as well as read them back from an archive, so just being able to run the 2D and 3D engines isn't really enough.

My best effort so far has me save an image, run Crunch on it, which creates a file named ".bbc" (not "compressed_file.bbc" as I named in the function call) of the same size of the image. AddToArchive doesn't create any archive.

Cheers!

Shifty Geezer
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