Type performance questions
Blitz3D Forums/Blitz3D Programming/Type performance questions
| ||
*** FOR THE PERFORMANCE SAVY *** I need to know, if anyone made any performance analysis in regards to the usage of complex Type stuctures in Blitz3D. IN my project, I make heavy usage of types within types, and I with to know if you have any idea how slow/fast references such as the following are, compared to regular flat declarations: var1\sub1[id1]\sub2[id2] = value perform func(var1\sub1[id1]\sub2[id2]) peekint (var1\sub1[id1]\sub2[id2], disp) ... That sort of stuff. Any personnal experience info on this appreciated. I prefer to have hands on knowledge than opinions, since I am an opinionated person myself. Thanks. Cheers. |