Why is EntityPitch 0-90?
Blitz3D Forums/Blitz3D Programming/Why is EntityPitch 0-90?
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Why is EntityPitch reported as -90 thru 90 whereas EntityRoll is -180 thru 180? |
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ARRGHH! Never mind - found workaround, have another var... |
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Why is EntityPitch reported as -90 thru 90 whereas EntityRoll is -180 thru 180? |
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ARRGHH! Never mind - found workaround, have another var... |