Get Triangle normals

Blitz3D Forums/Blitz3D Programming/Get Triangle normals

jfk EO-11110(Posted 2007) [#1]
How would I determine the normals of a triangle to be able to align an entity to the triangle using AlignToVector, WITHOUT to pick the triangle first (and therefor without to use PickedNX etc.)?


b32(Posted 2007) [#2]
I believe you could calculate the face normals of a triangle:
http://www.blitzbasic.com/Community/posts.php?topic=27040


jfk EO-11110(Posted 2007) [#3]
thanks a lot, very useful!