CopyRect issue
Blitz3D Forums/Blitz3D Programming/CopyRect issue
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Hi, I'm having trouble using CopyRect - copying a 3d render from the backbuffer to a texture. So I'm doing :- CopyRect 0,0, w, h, 0,0, BackBuffer(), TextureBuffer( tex ) It appears that nothing is being copied. I'm locking both the backbuffer and the texture buffer incase that's the issue. I've also tested the lock using a WritePixel on the texture buffer and this works fine. What am I doing wrong? |
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Don't lock the buffers for the CopyRect. Locked buffers are only supposed to be accessed with ReadPixelFast/WritePixelFast. |
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That's sorted it, thanks! |