Getting the normal of a triangle from Blitz3D?
Blitz3D Forums/Blitz3D Programming/Getting the normal of a triangle from Blitz3D?
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Is there any way to get the normal of a triangle from Blitz 3D? I know you can get the normal from a point, but this info is not helping me with what I need to do. |
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Code Archives is a great place to look: Get the normal of a triangle: http://www.blitzbasic.com/codearcs/codearcs.php?code=466 nomilized normal if you need that too: http://www.blitzbasic.com/codearcs/codearcs.php?code=467 Hope that helps :) |
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http://www.blitzbasic.com/Community/posts.php?topic=64797#723403 |
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why dont you take UpdateNormals() ? |
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UpdateNormals sets vertex normals and has nothing to do with surface normals of individual tris. |