PositionTexture broken in 1.98?

Blitz3D Forums/Blitz3D Programming/PositionTexture broken in 1.98?

DJWoodgate(Posted 2007) [#1]
Or is it just me? Rotatetexture etc still seems to work ok.


big10p(Posted 2007) [#2]
Got a code example? The screen static effect in my code arcs uses PositionTexture - does that work? I'm still on 1.96 here.


DJWoodgate(Posted 2007) [#3]
Well your screen static is very, er, static here. I was using the code example that is in the docs for PositionTexture. I have tried dropping back to 1.96 and it still does not work, so I guess it must be the graphics driver for the old ATI Radeon 7000 chip in my laptop which is at fault. You think they could have got something simple like this working correctly but apparently not. Anyway I can work around it. Thanks for the help.


big10p(Posted 2007) [#4]
Yeah, sounds like a driver issue - it definately works fine here, in 1.96. :)