What's happened in last years?

Blitz3D Forums/Blitz3D Programming/What's happened in last years?

Giano(Posted 2007) [#1]
Hi blitz guys, I didn't spent so much time on blitz in last (two) year(s)..
Someone that can tell me what I missed meanwhile?

new Libraries?
new Wrappers?
new Mark Sibly?
new ide?

I'd like to use again blitz3d,
Please help me to fill the gap, thanks:)


slenkar(Posted 2007) [#2]
a couple of patch updates for blitz3d,
but mostly blitzmax bug fixes and GUI in the last 2 years


t3K|Mac(Posted 2007) [#3]
lots of new stuff was added to blitz (through external dlls), e.g. physics, bloomfx, stencil shadows, DDS-Support, ...


Trader3564(Posted 2007) [#4]
bloomfx? how do we do that?
and is there any good cast/receive shadowsystem?


IPete2(Posted 2007) [#5]
Swifts Shadow System - probably the best and easiest to implement - it does static shadows, animated meshes (B3d), simple circles and you can blur them a little if you want.

There is also a "Flex" shadow system in the archives by Rob Farley which is pretty neat.

Devils Shadows seem pretty good too, but doesn't do animated B3d as far as I know.


IPete2.


Trader3564(Posted 2007) [#6]
Ah thanks for the info Pete! Well i noticed that Devils Shadows system is a bit slow. It looks great tough. I have searched for Swifts Shadow System but i cannot find it really. Do you maybe know where to get a demo?


Pinete(Posted 2007) [#7]
- Andreyman Ashadow System (DOF+water+Blur+Bloom+Shadows+etc...)
- Ultrafast image by MixailV
- Ultrafast text (unicode) by MixailV
- Devilchild Libs (take a look at his web)... Lot of free libs to do a lot of stuff (shadows, physics, Guis...)
- SpriteCandy
- EasyTok (physics wrapper by Filax)
- ....

and a lot of cool things more that I'm forgetting! :P
However, Taking a look at this I guess you'll be happy during long time.

regards!


Trader3564(Posted 2007) [#8]
cool! SpriteCandy looks awesome. and the Andreyman Ashadow System to. im impressed by Devilchild Libs to, but they are slow right? at least i think his shadow system is very slow. Is Andreyman Ashadow system faster?


IPete2(Posted 2007) [#9]
Hiya there BitmaniaK!

Long time no see - yeah we all just got older! Lol!

What have you been up to then?

IPete2.


Giano(Posted 2007) [#10]
Hi Ipete :)
I'm daddy now...I have a lovely daughter, Giulia, born on July...
She takes my time 100% when I'm at home.

She is the best "thing" I can desire and the best "project" I've done :)


Giano(Posted 2007) [#11]
Thanks a lot for your help.

So:

SHADOW SYSTEM:
Andreyman Ashadow System
Devil Shadow System
Swifts Shadow System

PARTICLE SYSTEM:
Devil Particle System

SPRITE SYSTEM:
SpriteCandy
Ultrafast image by MixailV

PHYSICS:
EasyTok (physics wrapper by Filax)
Devil Physic Engine

TEXT SYSTEM:
Ultrafast text (unicode) by MixailV

GUI:
Devil GUI

I'd like to receive also Links, Features/Votes, price (freeware or not) and type of software (dll, blitzcode, c/c++ wrapper etc).
And any other software I miss (BTW).
It will be nice that somewhere, someone show a web page with informations about tools and review :)


Armitage 1982(Posted 2007) [#12]
A full featured rapid GUI is still missing i thought :(
(need full text-field with Selection).

Maybe one with FastText 1.21 and FastImage 1.4.34 libs could speed up the whole process ?
Rewriting every GUI should be possible i supposed.

The very last i see from another engine is called Toi :
http://www.toi3d.com/
Huge set of features