Fullscreen Motion Blur for any resolution?

Blitz3D Forums/Blitz3D Programming/Fullscreen Motion Blur for any resolution?

Mortiis(Posted 2007) [#1]
Is it possible to code motion blurring suitable for any screen resolution? I've tried arkons code but it doesn't work properly for resolutions greater than 1024x768.


LAB[au](Posted 2007) [#2]
You won't get a texture/render buffer bigger than 2048 pixels (except on some videocards), so that would mean that if you increase the texture/render buffer that the blur effect is using you can use it on any resolution up to 2048 (but not any resolution altough it's unpractical to set something bigger than this for a game).

If it works up to 1024x768 it means this texture buffer is currently set on 1024.


ingenium(Posted 2007) [#3]
http://www.blitzbasic.com/codearcs/codearcs.php?code=1561
Read the last post...


Yo! Wazzup?(Posted 2007) [#4]
Make that second-last :P


Mortiis(Posted 2007) [#5]
Thank you so much people!