Camera window

Blitz3D Forums/Blitz3D Programming/Camera window

Moraldi(Posted 2007) [#1]
Hi, all
I am looking for a way to have a second 3D window within the main 3D window of my game. This is because I need to display a second camera top view to show a mini map
Any help?

EDIT: I forgot to mention that I want to have this window anywhere on the screen and not only to the upper left corner


b32(Posted 2007) [#2]
You could maybe use CameraViewPort. The z-order is determined by the order the camera's are created.


Mustang(Posted 2007) [#3]
CameraViewport command?

http://www.blitzbasic.com/b3ddocs/command.php?name=CameraViewport&ref=3d_cat


Moraldi(Posted 2007) [#4]
Thanks guys, but with this simple method you can have a minimap ONLY to the UPPER LEFT corner.
Is it possible for example to move the second view to the UPPER RIGHT corner?
Probably I could render the output of this camera to a memory buffer and then place this buffer anywhere on the screen, but before try I wanted to know if this is a slow process...


b32(Posted 2007) [#5]
For this, you can use the x/y parameter of the command:



Moraldi(Posted 2007) [#6]
Oops!
Thanks b32.
My question was so stupid. I felt like an idiot when I checked you code...


Naughty Alien(Posted 2007) [#7]
..you dont have reason to feel stupid Moraldi...you should see me and my stupidity feeling every day i see wheels around and asking myself how i missed such a thing to develop and put patent over it :)