Clouds
Blitz3D Forums/Blitz3D Programming/Clouds
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I am searching a way to apply this texture (http://www.kuffner.org/james/gallery/raytracing/earth_from_space/earth_clouds.jpg) to a sphere, to make some atmosphere... the problem is that I can't mask totally the black part... how can I? |
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I believe you should convert it to a .png, and use textureflag 2 when loading the image, like this: LoadTexture("clouds", 2) http://www.i-imagehost.com/uploads/6b37672696.png |
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... or use Gimp before use Take a look to the Filters->Colors->Map->Color Exchange or from Layer->Transparency->Color to Alpha |
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earth=CreateSphere(32,1) PositionEntity earth,0,0,0 earthatmos=LoadTexture("earth_clouds.png",2) ; using b32's PNG EntityTexture earth,earthatmos Quick code bit =) |
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...I feel like an idiot... maybe I am an idot... I am sorry for the silly question I have done... |
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Don't worry about it man, I didn't learn how to do that until 4 weeks ago, and I've had B3D for 2-3 years now! Of course I was focusing on other things while I've had it, but that's a different story. |