Where has WinBlitz3D Gone??

Blitz3D Forums/Blitz3D Programming/Where has WinBlitz3D Gone??

Chaos(Posted 2007) [#1]
Does anyone know where Kev and the WinBlitz3D forum and site have gone?? email just bounces at the moment - site has been gone since last friday evening I think

Anyone have any other contact details available??


Kev(Posted 2007) [#2]
Hi Chaos, sorry about the downtime WinBlitz3D is back online, there was a couple of days while sorting funding for the hosting.

kev


markcw(Posted 2007) [#3]
hi Kev, I would like to know if winblitz3d does menus? Or do you plan to add menus at some point? Thanks.


Chaos(Posted 2007) [#4]
Kev,

Cheers, was getting worried there for a mo......

Chaos


Danny(Posted 2007) [#5]
@markcw: yes wb3d does menus. file menus as well as context menus


markcw(Posted 2007) [#6]
ok, thanks Danny. Are there any examples? I couldn't find any.


Kev(Posted 2007) [#7]
hi markcw, a small menu example.

Include "WB3DStyles.bb"

; setup gfx mode.
Graphics3D 640,480,16,2
Global switch=0

; install winblitz3d.
Global RuntimeWindow_hWnd = WB3D_InitializeGUI(SystemProperty("AppHwnd"),10,10,300,200)
WB3D_SetQuitMessage "WinBlitz3D 3D/GUI","Sure To Quit" 
;WB3D_HideGadget RuntimeWindow_hWnd


; menus
menus = WB3D_WindowMenu(RuntimeWindow_hWnd)
file = WB3D_CreateMenu("File",0,menus,0)
	NewItem = WB3D_CreateMenu("New",1,file,0) : WB3D_AddMenuIcon(file,1,"menuBMPS/MENUNEW.BMP")
	OpenItem = WB3D_CreateMenu("Open",2,file,1) : WB3D_AddMenuIcon(file,2,"menuBMPS/MENULOAD.BMP")
	
		OpenItem_1 = WB3D_CreateMenu("Open Sub Item 1",43,OpenItem,0) 
		OpenItem_2 = WB3D_CreateMenu("Open Sub Item 2",20,OpenItem,0) 
		
			SUBOpenItem_1 = WB3D_CreateMenu("Sub Item 1",44,OpenItem_2,0) : WB3D_AddMenuIcon(file,44,"menuBMPS/MENULOAD.BMP") 
			SUBOpenItem_2 = WB3D_CreateMenu("Sub Item 2",45,OpenItem_2,1) 
				SUBOpenItem_5 = WB3D_CreateMenu("Sub Item 2",46,SUBOpenItem_2,0)
			
	WB3D_CreateMenu("",0,file,0)
	SaveItem = WB3D_CreateMenu("Save",3,file,0)  : WB3D_AddMenuIcon(file,3,"menuBMPS/MENUSAVE.BMP")
	WB3D_CreateMenu("",0,file,0)
	QuitItem = WB3D_CreateMenu("Quit",4,file,0) : WB3D_AddMenuIcon(file,4,"menuBMPS/MENUQUIT.BMP")

editmenu_window_1 = WB3D_CreateMenu("Edit",0,menus,0)
	CutItem = WB3D_CreateMenu("Cut",5,editmenu_window_1,0) ;: WB3D_AddMenuIcon(editmenu_window_1,5,"menuBMPS/MENUCUT.BMP")
	CopyItem = WB3D_CreateMenu("Copy",6,editmenu_window_1,0) ;: WB3D_AddMenuIcon(editmenu_window_1,6,"menuBMPS/MENUCOPY.BMP")
	PasteItem = WB3D_CreateMenu("Paste",7,editmenu_window_1,0) ;: WB3D_AddMenuIcon(editmenu_window_1,7,"menuBMPS/menupaste.BMP")
 
	WB3D_RadiocheckMenu editmenu_window_1,5,7,6
		
WB3D_UpdateWindowMenu(RuntimeWindow_hWnd)

; cleanup any old creation events, its better to do this before we enter the main
; event loop, when some gadgets are created they generate events.
WB3D_FlushEvents 

; setup out quit flag, and loop until the flag is set.
QUIT = 0
While Not QUIT = 1
	;CameraClsColor 
	; generate an internal blitz event
	Flip
	Cls
	
	; get an event of the event queue.
	event = WB3D_WaitEvent()
	
	Select event
		
		Case WB3D_EVENT_MENU
			WB3D_Notify "menu item","Menu selected: "+WB3D_EventData(),0
			
		Case WB3D_EVENT_KEYPRESS
		
			; wb_eventdata holds the key code that was pressed.
			keypressed = WB3D_EventData()
			Select keypressed
				
				Case WB3D_KEY_ESCAPE	
					
					; set the flag to leave the loop.
					QUIT = 1
					
			End Select
				
		Case WB3D_EVENT_WINDOW_CLOSE
		
	
	End Select
	

Wend

; use notify using external winapi constants. 
WB3D_Notify "WB3D GUI Window Example","Bye, Thats It I Quit",MB_OK Or MB_ICONASTERISK
WB3D_EndGUI()
EndGraphics
End


kev


markcw(Posted 2007) [#8]
Thanks Kev! That's brilliant, you make it look easy!

I wonder why this example is not included in the wb3d zip file.


Kev(Posted 2007) [#9]
new examples will be included in v1.1, all current examples will also need to be modifyed to work under winblitz3d new quit handler.

kev