DirectX 9.0 Engine for Blitz3D

Blitz3D Forums/Blitz3D Programming/DirectX 9.0 Engine for Blitz3D

ala_samodi(Posted 2007) [#1]
see my worklog :

http://www.blitzbasic.com/logs/userlog.php?log=1427&user=7820

post your replies,comments, and suggestions here

best regards


JustLuke(Posted 2007) [#2]
Your repeated "don't ask to see any proof - I'm too busy!" comments are a bit suspicious, to be quite honest.


ala_samodi(Posted 2007) [#3]
[JustLuke]: I understand you. Ok I will put a Demo and some Screenshots after two/three weeks, after I finish my exams.


Pinete(Posted 2007) [#4]
go for it and good luck!!
best regards!


puki(Posted 2007) [#5]
I remember all - hand it over.


Naughty Alien(Posted 2007) [#6]
..may force be with you, wich I doubt...not becouse you are not capable (I dont know that so i will not judge), but becouse you talking about plain hard things to do on plain easy way...


popcade(Posted 2007) [#7]
Why not make it for BMax instead of B3D??


xmlspy(Posted 2007) [#8]
How about it works with both? :)


bytecode77(Posted 2007) [#9]
come on, just forgett it. mark sibly already told us twice, that he wont work on the b3d engine, but on the bmax engine!


LineOf7s(Posted 2007) [#10]
Devils Child:

From the worklog linked above:
Engine in development: that is mean I haven't finished it yet .

I will release the first demo as soon as I can.

ok My Engine have until now the following features:


You appear to have misunderstood - he's not asking for one, he's announcing one. Sort of.


ala_samodi(Posted 2007) [#11]
Hi all;

Iam still working on the engine.

a Big chance to add Shaders Support.

I will think about BlitzMax, But until now Iam developing it for Blitz3D.


Synchronist(Posted 2007) [#12]
But until now I am developing it for Blitz3D.


Glad to hear it... still like B3d


Pinete(Posted 2007) [#13]
Hi!
Good news you continue working on the engine for Blitz3D!!
got fot it!

Regards!


xmlspy(Posted 2007) [#14]
I'm still looking at this.


Pinete(Posted 2007) [#15]
me too