Problem with gile[s] and Panorama
Blitz3D Forums/Blitz3D Programming/Problem with gile[s] and Panorama
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Hi all, I don't know if somebody has tried to lightmapping with gile[s] a terrain with tex splatting created with Jeppe Nielsen's Panorama.. The problem is when I try to do that, a terrain of 1x1 tiles and each tile of 64x64, with 4 textures, gile[s] load it but when it is calculating the lightmap, suddenly gives the error "Stack Overflow", and it crash. I've tried it with more and less textures but gile[s] continues giving that error... Please some idea? Thanks in advance. |
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.what version of Giles you using? Latest version is a bit buggy so i switch back to 1.31a, and things was just great...I'm waiting new update since latest one really making me tired.. |
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I'm running with 1.36, I guess is the last... but... How I can to go back with this version?? Where could I download the 1.31a????? I've taking a quick look at the download sections of gile[s] website and it seems to have just the program and the update to 1.36... regards! |
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1.36 is the latest one....but I'm keeping all previous version installers...1.36 have some weird issues with camera, light markers(range) etc..so i drop it out and went back to 1.31a whats working just great, until fredborg fix up new update (he mentioned this month should be some updates, far as i can remember) |
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try different packing options, flat packing seems to work best for terrains |