Tom DX7 dll

Blitz3D Forums/Blitz3D Programming/Tom DX7 dll

Pinete(Posted 2006) [#1]
Hi all,

could you please point me where could I find the latest
version of the .dll and .decls of Tom's stencil shadows, bump, etc... library?? if there exist some documentation about how to use it would be amazing.

I've looking at the forums but there are thousands of references to Tom posts!

Thanks in advance.

Regards!


puki(Posted 2006) [#2]
In reverse order (newest to oldest) of what I think is relevent here:

http://www.blitzbasic.com/Community/posts.php?topic=62128 - Bump Mapping demo & source
http://www.blitzbasic.com/Community/posts.php?topic=62050 - render2texture & DDS CopySurface
http://www.blitzbasic.com/Community/posts.php?topic=61437 - DDS test
http://www.blitzbasic.com/Community/posts.php?topic=61164 - LoadDDS

Not sure what is included with each download - not sure if there were any docs in the first place.


Pinete(Posted 2006) [#3]
Thanks a lot Puki!!
Just what I need!!
:)
Thank you!!!!!


bytecode77(Posted 2006) [#4]
this is not the latest :P
i am the only one who has the latest :D
guess where attached to? - shadow system ;)


Pinete(Posted 2006) [#5]
XDDDD
XDDD
damn!
:)


bytecode77(Posted 2006) [#6]
you can download my shaodow system and use this dll. no problem - its free public domain!!!


Pinete(Posted 2006) [#7]
Hi Devil,

I've downloaded yet your shadows system, the last week...
I've said that it's amazing?

Now, one question more...
Are you saying you've implemented the GrumpyOldMan anim system in your shadow system???
do you can manage yet B3D models with your shadows at the
incredible speed of Grumpy anim functions?????

Wow! that could be incredible!!!

Could you explain a little more about that???!!! it's really exciting to think in a near future we will have that smaching capatibilities in our blitz!!!!!
;))))

Thanks!!


Pinete(Posted 2006) [#8]
Hi!,

I've workind around the dx7dll by Tom and I've been looking the r2t examples, more in deep the one called "4 - Using a quad mesh and RT for screen FX"...

Could you please help me obtaining a fastest effect of bloom than the current ones we can find at the forums or code archives?

I'm twisting and twisting the example in order to obtain bloom but I'm completelu unfocused.

Please, could you help??


Thanks in advance!