UPnP in Blitz

Blitz3D Forums/Blitz3D Programming/UPnP in Blitz

CakeMonitor(Posted 2006) [#1]
Hi,

Having coded a few network games and apps, I find the biggest problem is expecting the users (specifically the Host, running the server) to manually configure port forwarding on their router so that their PC recieves the UDP packets sent from the clients.

I am aware of the potential security issues involved with UPnP... but putting those aside for a moment, does anyone know of perhaps a UPnP lib for Blitz3D?

I guess a lot of you who a coding network stuff have come up against the same hurdle... is there any other workaround that any of you are using?

Thanks for your help.