Child true xyz position
Blitz3D Forums/Blitz3D Programming/Child true xyz position
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Does anyone know how to get the entity's xyz world position when the entity is parented to another entity? |
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EntityX(Global=True) EntityY(Global=True) EntityZ(Global=True) |
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Just use:PosX = EntityX#(childname, True) PosY = EntityY#(childname, True) PosZ = EntityZ#(childname, True) Now PosX contains the global (world) X position of the child. Change "True" to "False" (without the "") to get Local positions, which is the default. Same goes for Y and Z coords. Check out: http://www.blitzbasic.com/b3ddocs/command.php?name=EntityX&ref=3d_cat |