Thing I forgot
Blitz3D Forums/Blitz3D Programming/Thing I forgot
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I forgot the code to put the camera in the back of the player so i made a new code but it iosnt as good as the one before code here: If EntityYaw(car1)=>0 And EntityYaw(car1)=<90 PositionEntity cam,EntityX(CAR1)+(Sin(EntityYaw(car1))*100-5),EntityY(CAR1)+60,EntityZ(car1)-90+(Sin(EntityYaw(car1))*100-5) ElseIf EntityYaw(car1)=>90 And EntityYaw(car1)=<180 PositionEntity cam,EntityX(CAR1)+((Sin(EntityYaw(car1))*100-5)),EntityY(CAR1)+60,EntityZ(car1)+90-((Sin(EntityYaw(car1))*100-5)) ElseIf EntityYaw(car1)=>-180 And EntityYaw(car1)=<-90 PositionEntity cam,EntityX(CAR1)+(Sin(EntityYaw(car1))*100-5),EntityY(CAR1)+60,EntityZ(car1)-(Cos(EntityYaw(car1))*100-5) ElseIf EntityYaw(car1)=>-90 And EntityYaw(car1)=<0 PositionEntity cam,EntityX(CAR1)+((Sin(EntityYaw(car1))*100-5)),EntityY(CAR1)+60,EntityZ(car1)+((Cos(EntityYaw(car1))*-100-5)) End If PointEntity cam,car1 |
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x# = EntityX(car1) y# = EntityY(car1) z# = EntityZ(car1) pitch# = EntityPitch(car1) yaw# = EntityYaw(car1) PositionEntity cam,x,y,z RotateEntity pitch,yaw,0 MoveEntity 0,50,-100 ; (play with these values to get cam where you want it) PointEntity cam,car1 ;EntityParent cam,car1 ;uncomment this to parent cam to car |
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thx working realy fine |