EntityRadius - y radius
Blitz3D Forums/Blitz3D Programming/EntityRadius - y radius
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Has anyone tried using the y radius? it doesn't seem to work at all. |
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I'm using different collisions radius in my game and I have had no problems, ... seems it is not working, but only with Planes, a bug I think :) change the CreatePlane() code for this and it works: p=CreateCube() MoveEntity p,0,-1,0 ScaleMesh p,10,1,10 EntityType p, col_scene Paolo. |
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Works, stupid infinite plane.... |