how to avoid map overlap the main scene?

Blitz3D Forums/Blitz3D Programming/how to avoid map overlap the main scene?

matthews_30(Posted 2006) [#1]
now i have the map working. but when i load the map it overlaps the whole scene if i don load the map all the scene is working, hud, player, enemies, etc. if i load the map i can the the scene behind the map :(

any idea how to fix this?

matt.


matthews_30(Posted 2006) [#2]
i fixed it!

well, it was just an organiational issue, i was loading the map at the end of the main loop :P

thanks anyway.

matt.


Sir Gak(Posted 2006) [#3]
I always applaud it when a fellow programmer finds/fixes his own problem. Reason is, if someone hands it to you on a platter, the lesson learned is not as ingrained as when you did it yourself. Plus, when you find/fix it yourself, there's a certain undeniable satisfaction at having mastered the solution yourself.
So, congrats!

(Of course, when you are REALLY stuck, it's great that you can come to the Blitz community and get the help you need.)