Could APE(Auto. Physics Editor) use with EasyTok?

Blitz3D Forums/Blitz3D Programming/Could APE(Auto. Physics Editor) use with EasyTok?

Happy Sammy(Posted 2006) [#1]
Hi all,

APE is a rigid body editor for Blitz 3d.
http://crumbsoftware.f2o.org/index.php?p=products/ape/

How APE(Auto. Physics Editor) could use with EasyTok?

Thank in advance.
Sammy
:)


Murphy(Posted 2006) [#2]
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Picklesworth(Posted 2006) [#3]
Eventually...
At the moment, no.

I can safely say that the next version (the real version) would (thanks to an absolutely appalling custom scripting language which will eventually be changed to XML), but the current one is not in the slightest bit modifiable so you would have to put up with its use of only Blitz-Tokamak commands for Sweenie's wrapper.

You can still use it to figure out the places to put boxes for your physics objects, and to generate convex hulls.
I use it all the time for all sorts of stuff not even related to physics :)




Oh yes, and don't wait for it; It will take forever.


Happy Sammy(Posted 2006) [#4]
Hi Mr. Picklesworth,

From your point of view,
is convex hull equal to box modelling?
(Convex hull seems to be for accurate collision.)

Thanks
Sammy
:)