Quick Texture/Memory Question
Blitz3D Forums/Blitz3D Programming/Quick Texture/Memory Question
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does Blitz3D share memory of the same texture if it is used on another part... i mean, the same texture is not reloaded again and using additional memory... is it? thx --Mike |
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I think no, unless same texture is loaded under different file name... |
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AvailVidMem() is your friend. :) Actually, I've never bothered to check it until now. Here's a quick test of video memory. It shows one texture applied to 1 or 3 cubes. Availvidmem is the same in both cases (set the var 'loadmorecubes' to 0). |
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thx guys... --Mike |