Quick Texture/Memory Question

Blitz3D Forums/Blitz3D Programming/Quick Texture/Memory Question

Red Ocktober(Posted 2006) [#1]
does Blitz3D share memory of the same texture if it is used on another part... i mean, the same texture is not reloaded again and using additional memory... is it?

thx

--Mike


Naughty Alien(Posted 2006) [#2]
I think no, unless same texture is loaded under different file name...


markcw(Posted 2006) [#3]
AvailVidMem() is your friend. :)

Actually, I've never bothered to check it until now. Here's a quick test of video memory. It shows one texture applied to 1 or 3 cubes. Availvidmem is the same in both cases (set the var 'loadmorecubes' to 0).




Red Ocktober(Posted 2006) [#4]
thx guys...

--Mike