Collision Problam
Blitz3D Forums/Blitz3D Programming/Collision Problam
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I created a little village in 3ds and imported it to blitz. i made a collision with it collisions player,scenery,2,2 when the player is the player model and the scenery is the village. but its dont work... why? |
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Could you post the code (just the bit relating to collisions? |
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here is what i wrote: entitytype man1,player entityradius man1,5 after that entitytype town1,scenery entityradius town1,5 and after that collisions player,town1,2,2 I think that all |
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collisions player,town1,2,2 should be collisions player,scenery,2,2 Also, have you given "Player" and "scenery" different values? it'd be better also if instead of "Player" and "Scenery" you used "PlayerType" and "SceneryType" |
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Also try other (or no) radius values for town. A radius value of 5 for a whole town? But really, you seriously need to study the examples that come with Blitz. |
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i post a wrong argument it was collisions player,scenery,2,2 but it still dont work |
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Are you calling UpdateWorld() in your main loop? |
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Can't you just post your complete source code?? :/ |
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i agree with Gfk..most probably UpdateWorld() isnt called in mainloop.. |
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I agree with Cygnus. Did you actually assign values to the player and scenery variables? They have to be different. Just post the whole code in its entirety |
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Problam solved, it was the updateworld() i forgot to insert, thanks all. |
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School boy error ... we've all done it!! |