Object smoothing

Blitz3D Forums/Blitz3D Programming/Object smoothing

TVISARL(Posted 2006) [#1]
Hi, all!
I used to work with Dark Basic Pro, but I switched to Blitz3D, as I find it much better :-). However, there is in Dark Basic Pro a VERY useful command that is called "smoothen object". Using it, you can adjust programmatically the "crease angle" of any given mesh, giving you very good and precise control over the appearance of your models. Is it possible to do the same thing with Blitz3D, or should it be considered as a suggestion for future releases?
Cheers,
Thierry


Ross C(Posted 2006) [#2]
Could you further explain the crease angle thing?


Picklesworth(Posted 2006) [#3]
The crease angle affects the amount that a mesh is made to look smooth so that lines do not come out as sharp edges.
This way, meshes (often) look nicer because they do not look like they are made out of triangles. (Which, sadly, they are).

I agree, it would be very useful to adjust this setting within Blitz3d. I, too, often have trouble with meshes being too smooth, etc.


DJWoodgate(Posted 2006) [#4]
You could give this a go. I have not tried it myself.
http://www.blitzbasic.com/codearcs/codearcs.php?code=273