Poly Reduction Function

Blitz3D Forums/Blitz3D Programming/Poly Reduction Function

Stevie G(Posted 2006) [#1]
I remember there was one kicking about recently where you specified the number of polys you wanted removed or somit like that.

I can't for the life of me find it in the code archives. Does anyone have it or know where it is?

Cheers
Stevie


puki(Posted 2006) [#2]
Yes, I remember it - I think it is still in the archives - I seem to remember finding it in the past month or so (whilst looking for something else)


puki(Posted 2006) [#3]
Is this it?

http://www.blitzbasic.com/codearcs/codearcs.php?code=1285


Stevie G(Posted 2006) [#4]
Brilliant "Puki" .. couldn't find it for looking :)

Cheers


John J.(Posted 2006) [#5]
I've been using it recently in my game, and came across a bug where it would crash with some meshes with multiple surfaces sometimes. I'm trying to fix this, and when I do I'll release the latest version.