Can you see why this isn't working?

Blitz3D Forums/Blitz3D Programming/Can you see why this isn't working?

Chroma(Posted 2005) [#1]
I'm not sure why this isn't working...but I'm trying to color this triangle's vertices red.




big10p(Posted 2005) [#2]
What do you mean it doesn't work? I see a single, white triangle - as expected.

[edit] OK, I see what you mean - you want it red. Add the following line after creating the mesh:
EntityFX mesh,2


Chroma(Posted 2005) [#3]
That's it! Bless you big10p. :)

EntityFX mesh,1+2 for the win!


WolRon(Posted 2005) [#4]
Can you see why this isn't working?
Nothing like vague questions...


big10p(Posted 2005) [#5]
Chroma: If you're using the 'full-bright' flag then there's no need to use UpdateNormals since the mesh will be fully lit, regardless.


jhocking(Posted 2005) [#6]
While in this case big10 figured out what you are asking about, for future reference you should specify what you're trying to do.


Chroma(Posted 2005) [#7]
Crap, I got pulled over by the forum etiquette police. =(

Anywho, big10p I'll be changing the EntityFX from 1+2 to just a 2 at certain times so I did need to update the normals.


jhocking(Posted 2005) [#8]
It's not really a forum etiquette thing, more that we're not mind readers so we can't tell what about your program isn't working if you don't tell us.


Chroma(Posted 2005) [#9]
Crap, I got pulled over again. =( =(


jhocking(Posted 2005) [#10]



Chroma(Posted 2005) [#11]
Oh hell no you didn't LMAO!!