Questions regarding team projects and C++ Dlls

Blitz3D Forums/Blitz3D Programming/Questions regarding team projects and C++ Dlls

Howitzer(Posted 2005) [#1]
Hello, my friend and I are interested in working on a game together. While we havn't decided on what engine to use I wanted to ask two questions that we would need answered in the event that we choose Blitz3d.

First: I have purchased Blitz3d already, but my friend has not. Would he need to buy Blitz3d for himself? Or can I supply him with my copy?

Second: Where can I find help/information on making C++ dlls to be used with Blitz3d?


WolRon(Posted 2005) [#2]
Or can I supply him with my copy?
Not legally. But there is nothing stopping you from compiling all of the files from both of you with just your own version.


Tom(Posted 2005) [#3]
#1: What Wolron said.

#2: http://www.blitzbasic.com/sdkspecs/sdkspecs/userlibs_specs.txt

MSVC sample:
http://www.blitzbasic.com/sdkspecs/sdkspecs/userlibs_demo.zip

How to create a DLL in Dev c++:
http://www.blitzbasic.com/Community/posts.php?topic=51944&hl=dll


Howitzer(Posted 2005) [#4]
Thankyou, sorry for the late reply, I almost forgot I posted this thread.


Baystep Productions(Posted 2005) [#5]
Good choice. Taking blitz that is.


Howitzer(Posted 2005) [#6]
Another question- would it be possible to make a game using nothing but custom c++ dll functions?


Stuart Morgan(Posted 2005) [#7]
Another question- would it be possible to make a game using nothing but custom c++ dll functions?

Yes its possible, but I cant see why you would want to. You may as well just use C++ on its own.