paint texture onto mesh

Blitz3D Forums/Blitz3D Programming/paint texture onto mesh

ckob(Posted 2005) [#1]
anyone know of a quick easy way to paint a loaded texture onto a mesh, what I would like to do is paint a texture with the option to paint it sqaure or round and choose the size. Ive tried using paintmesh and also tried using paint triangle which works but its triangles. The reason im doing this is to be able to paint trails/roads onto a mesh. I have even tried creating a texture and drawing to the texture but I couldnt get the texture im using to look very well. Thanks


TeraBit(Posted 2005) [#2]
You would need to have a texture mapped onto the mesh and then copy parts of other textures into that one.

If that makes sense. So you paint textures to textures at the appropriate places. If you're just setting triangles to textures you can only do this on a triangle by triangle basis.


ckob(Posted 2005) [#3]
yeah thats how I did it originally but the texture was blending togethor like overlapping itself and looked blurry