Blitz3D incompatible with FRAPS ??

Blitz3D Forums/Blitz3D Programming/Blitz3D incompatible with FRAPS ??

Barton(Posted 2005) [#1]
if I running FRAPS in Background an starting a B3D Program with Userlibs Functions (example: JV ODE or other Userlibs 3D Programs) then writing Blitz3D the Error Message "No Userlib Found". If I Closing FRAPS and restart my 3D Program new, then work Fine.

where does this come from?

is this a Bug ? have you also tested this?


John Blackledge(Posted 2005) [#2]
I've used Fraps but not had a problem like that.

To be honest I found it too slow - I use GameCam now.


John Pickford(Posted 2005) [#3]
Fraps works fine for me.


Banshee(Posted 2005) [#4]
I've used Blitz with userlibs and fraps, but not that userlib. It could be something specific I suppose but the error does seem to be coming from Blitz.

I wonder, the process of using fraps is normally an "in closing" thing. Perhaps your doing it in a test directory of the game and have missed a .dll or you are not in debug mode or something else different ?


Vorderman(Posted 2005) [#5]
I've used fraps with B3D and the Tokamak libs and it does work, but it is slow - I'll give GameCam a look I think.