Cartoony Graphics
Blitz3D Forums/Blitz3D Programming/Cartoony Graphics
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I would like to know if there's a way to do a kind of edge-detection overlay on your 3d graphics to get a kind of 'cartoony outline' effect. Has anyone got any examples or has had experience doing this sort of thing before? Can it be done real-time, or is it only for pre-rendered animations? |
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Look for articles on cell shading, think there are a couple of examples in the code archives or you could google the old blitzcoder site. |
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Click my username and look at my code archives entires, you should see one for cel shading. |
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thanks! i think I see how it works. . . can't wait to play around now. . . :O) |
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Wow! I never realised that you could get a list of the codearc contributions of a particular author... Might save some search time if I could only rememeber who makes all the cool stuff ! |