Door in a maze

Blitz3D Forums/Blitz3D Programming/Door in a maze

Rafiq(Posted 2005) [#1]
Hey guys, I am using maplet for creating levels. I am working on a FPS game. Now I can use a door texture on a block to represent the door, but how do I identify this as a door, and subsequently animate the door to open and close.


Damien Sturdy(Posted 2005) [#2]
You can't

you have to make the door just a hole using Maplet, and perhaps Hard code or use another modeler that imports the file,and add the doors like that. That way, you can make the doors children to the level and use the blitz "FindChild" command :)


Shambler(Posted 2005) [#3]
That's the way I do it and would recommend using Gile[s] for that very purpose.