Help rescueing Percy (3D Coder wanted)!

Blitz3D Forums/Blitz3D Programming/Help rescueing Percy (3D Coder wanted)!

Grisu(Posted 2005) [#1]
Help rescueing Percy (3D Coder wanted)!

Hi everyone!

For some months I have been working on a project called Plushy Pusher, a platform-puzzle game.
All went quite well up to the point where the engine coder quit.

Sadly, I can't continue on this alone due to lack of time and knowledge of 3D coding.
In these times it seems to be difficult finding people with dedication and love to their work.
But it might be worth a try looking here:

If you are a 3D engine coder and:
- capable to work in a small team (no pure egoist, open for ideas & able to discuss different points of view)
- experienced in 3D platform games (sorry, no fully newbie)
- with time to spend on this (no other big projects running)
- with having fun in creating a friendly, cute & cartoony world
- really interested in this project (no grave digger or treasure hunter)
- aged 18+
- and ready to help Percy on his quest,

please contact me via e-mail or irc: blitzed.org, #plushypusher to get more information about the game and discuss details.

Thanks for reading.


Damien Sturdy(Posted 2005) [#2]
Why do the respectable requests get ignored? (or did you get loads of emails? ;) )

I'd be involved but ive got plenty of stuff to do elsewhere. Good luck :D


Grisu(Posted 2005) [#3]
Seems this is the wrong forum for such call?!?
Or people don't like 3d platformers nowaddays? ;)

Btw: you can click my sig for some screenies and infos.

Gui: 90%
Editor: 90%
Engine: 35% (but needs to be better redone from scratch)
Art: 40% (have / will hire paid artists for the rest)
Sounds/Music: 0% (lowest priority, only dummy sounds atm)


TartanTangerine (was Indiepath)(Posted 2005) [#4]
I've emailed you.


Grisu(Posted 2005) [#5]
You've got mail... :)


Shifty Geezer(Posted 2005) [#6]
From the site it sounds like a remake of 'Pushover' which might be worth noting so people understand what the game is. (Pushover was a 'Walkers Cheesy Quavers' corporate game that appeared on 16 bit computers, Amiga, ST and PC, in the late 80's/early '90s as part of the post Lemmings puzzle craze. I believe it got good reviews in general though never played it myself.)