Can't remove Titlebar
Blitz3D Forums/Blitz3D Programming/Can't remove Titlebar
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I can't create a windowed but titlebar-less Blitz window. I've done a search on the forums but still can't find what I need. This works fine to create a standard window: \/ hWnd = DLLFindBlitzRuntimeHwnd(ProgName$) WindowStyle = WS_VISIBLE + WS_BORDER + WS_MINIMIZEBOX + WS_MAXIMIZEBOX + WS_SIZEBOX + WS_SYSMENU User32_SetWindowLong(hWnd,GWL_STYLE,WindowStyle) To get rid of the Titlebar, if this was C, all I would have to do is change to: WindowStyle = WS_VISIBLE But all I get is a dead, blank window. In fact any combination of flags other than the top WidowStyle def causes a blank window. Please don't suggest that I use SetWindowRgn - that just clips the region and I lose the bottom 20 pixels. Any ideas, please? |
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Probably it has something to do that (AFAIK) blitz is using some kind of canvas for Graphics and Graphics3D, and the runtimeHWND is not the same as the canvas handle? I remember it was possible to remove the titlebar with the Blitzsys.dll. |
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Thanks jfk, but... ah, no. I've been through every example that comes with BlitzSys. As I said, the only method shown is SetWindowRgn (for skinning etc) but unfortunately that method removes the bottom 20 pixels (caption height?) from the window - which happens to be where my controls are displayed. Surely someone has done this - by another method? |
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I can do it in BlitzUI...Graphics 199, 199, 16, 2 SetBuffer BackBuffer( ) HidePointer Include "blitzui.bb" ;Load fonts and mouse cursors ;and collect information Initialise( ) ;Window win001 = Window( 152, 47, 256, 213, "", "0", 0, 0, 0, 0 ) Repeat ;Draw the GUI and update the mouse UpdateGUI( ) ;Event Handling Select app\Event Case EVENT_WINDOW Select app\WindowEvent End Select Case EVENT_MENU Select app\MenuEvent End Select Case EVENT_GADGET Select app\GadgetEvent End Select End Select ;Draw the mouse DrawMouse( ) ;Reset all GUI events ResetEvents( ) Flip Cls Until KeyHit( 1 ) Or app\Quit = True ;Free all images and controls created by BlitzUI Destroy( ) End But I don't think thats what you want UNLESS you incorperate the GUI functions in your program... |
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Here is a some testing code I wrote a while back which uses API calls to create windows without title bar. It also uses ‘CreateRoundRectRgn’ to show the window with rounded corners… Download code sample |
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very cool nadia!!! |
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Nah, that's just BlitzUI stuff. I use that anyway (nice). But I needed to really get rid of the titlebar. Any way, sorry, I've been away - I should have said before I went that the solution can be found in another thread: "black out background at any rez". |